![]() ![]() In my case value -= cost should be inplace, but if I simply AOB on that minus OP, it's inside FixedPoint's 'minus' function, not the 'buyout' function which is one layer out in the call stack.Īlso it seems the game uses a separate process(or thread?) to run logic like on a game server. This is a tricky one to answer: unlike fellow 4X game Civilization where you pick one civ and then are done for the rest of the game Humankind offers you the chance to pick a different. Try your hand guiding Humankind in a new demo for the Civ-like strategy game Get your hands on Humankind Lauren Morton 1 year ago Hands-on preview: Humankind is an open ended 4X that lets you build civilisations your way Self-replicating caveman swarm. Unlike the studio's previous titles, Endless Space and Endless Legend. I've added tips regarding the Neolithic Era, Ancient Era, and Classical Era, as well as various mechanics that newcomers are bound to encounter. Humankind, the turn-based 4X strategy game from Amplitude Studios, released exclusively for PC earlier this year. ![]() It's actually a guide series (so a collection of articles with links to other existing guides that explain additional mechanics in detail). ![]() The number of coins in game is a struct with a int value inside and a bunch of other stuff like overriden math operators, it is possible to simply replace the struct instead of doing math over the same 'int' address, especially if it involves zero. This is a beginner's guide that I did for Humankind. I managed to do free buyout with coin with dnSpy ILcode edit by replacing the cost with FixedPoint.Zero. ![]()
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